

Turn your gaming obsession into a creative career you'll love as a Games Programmer, Engineer or Developer. Master the Games Engines demanded by industry, and get connected to leading Games studios across Australia.
Develop the skills needed to create the PC and Mobile Games you love to play and master the two most in-demand Game Engines in Unity and Unreal - responsible for classics such as Escape from Tarkov, Risk of Rain 2, Fortnite & Robo Recall. Plus, learn to build your very own game engine from scratch - making you more adaptable, more employable and with higher earning potential of up to $40,000 upon graduation.

Steven is a Unity Developer at Spaces Interactive working on projects for a range of clients including Telstra NATSIAA, News Corp, University of Tasmania, NIBA, and S&C Electric.

Since graduating in 2016 Jack has become a Senior Developer at Red Cartel. He leads a team of artists and programmers working on cutting-edge games and projects such as Shell’s VPower Virtual Reality Pitt Stop.
With a balance of foundational education, software-based technical training and project-based work, our curriculum produces language-agnostic Games programmers that are more adaptable, more employable and ready to tackle a range of roles creating awesome first-person shooter, platformer or adventure games - just like Call of Duty, Mario and Zelda .
Learn to design sound structured computer programs and then move into a detailed examination of object oriented analysis and design using the Unified Modelling Language (UML).
Complete your coverage of the programming language C++ by examining templates, error handling, the standard template library and bitwise operations.
This subject provides essential skills in the conceptualisation and techniques of programming and software design.
Learn how to apply programming concepts, basic variables, constants and functions to build small programs.
Learn elementary 3D techniques, including lighting, texturing, alpha blending and stenciling.
This subject will introduce students to the concept of Artificial intelligence (AI), one of the critical components in a contemporary game development project.
This subject introduces students to using an industry standard 3D game engine. Students will use this software for developing future games and major projects.
In this subject, students will be introduced to the theory and practice of Augmented Reality (AR). Students will engage in practical exercises for developing their own working AR applications.
Our two exclusive industry preparation programs are designed to immerse you in real-world training that will help you land the career of your dreams.

This rigorous 2-subject program will see you collaborate as part of a production team to conceptualise and produce your very own Game which you'll then pitch to an industry panel for feedback and recognition.

Complete a 120 hour internship as an elective - giving you valuable on-the-job experience and a network of meaningful contacts.

We don’t just teach students. We also connect them to industry so they can land their dream gig when they graduate. We provide regular opportunities for our students to showcase their work to the biggest names in the business for feedback and recognition via our Games Day and Games Mastermind events.
My time at AIT was great, I thoroughly enjoyed it there, classes were small and everyone got along with each other, we would get close with the teachers and become friends, and that's what I loved about AIT. It was more than just a school but a community. I'd often find myself staying back after class to work on projects with teachers, friends and we'd encourage and help each other out.
Bachelor of Information Technology
AIT was an awesome experience that I cherish and value to this day. It provided me with the perfect opportunity to find exactly which stream of the game industry that truly peaked my interest. Once I discovered my passion for programming, AIT provided me with the tools that allowed me to confidently begin my transition into the industry.
Bachelor of Interactive Media
My time at AIT was great, I thoroughly enjoyed it there, classes were small and everyone got along with each other, we would get close with the teachers and become friends, and that's what I loved about AIT. It was more than just a school but a community. I'd often find myself staying back after class to work on projects with teachers, friends and we'd encourage and help each other out.
Bachelor of Information Technology
Great campus atmosphere and community - some other colleges & unis feel like an emotionless office, but not AIT! Everyone is so warm and welcoming, and the place feels active & full of life. The courses are great and constantly evolving to match the standards of the various industries covered by the courses.
Bachelor of Interactive Media
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Study in Sydney or Melbourne
Academy of Information Technology Pty. Ltd. ABN: 35 094 133 641 | RTO: 90511
CRICOS: 02155J | Registered Higher Education Provider. PRV12005